![]() ![]() Some spells can be used like powers, allowing a dual wielder to still utilize magic!ħ. Dynamic summons that can be dismissed and have their stats viewed!Ħ. Enormous amount of new roleplaying options: blood magic, druid magic, darkness magic, wind magic, water magic!ĥ. Summon nearly every creature found in Skyrim.Ĥ. Utilize new archetypes to create interesting spell combinations.ģ. Use 170+ spells to decimate foes or aid allies.Ģ. This is a massive sandbox collection of balanced spells that I strongly encourage you to download and try out.ġ. Phenderix Magic Evolved (PME) adds 170+ new and unique spells to the game in an organic and balanced method. If you want the magic added by Magic Evolved as well as a new world to explore, new elemental ammunition, and unarmed elemental martial arts - use Magic World instead of Magic Evolved. Phenderix Magic Evolved SPID - Spells for NPCsĪll of the content included in Phenderix Magic Evolved is also included in Phenderix Magic World. Misc: The magic content added by this mod matches that added by Magic World v.3.0.0.Misc: Many minor changes to spells added by this mod.Misc: Renamed potent spells and assigned them to Fire, Frost, and Lightning archetype categories.Misc: "Telekinetic" spells renamed "Channel" spells.Misc: Spell "Rune - Deplenish" renamed "Rune - Exhaustion".Removal: Spell "Darkness - Invisibility".Removal: "Fortify - Block", "Fortify - One Handed", "Fortify - Two Handed", "Fortify - Light Armor", "Fortify - Heavy Armor", and "Fortify - Carry Weight" to be replaced with "Divine - Fortify Strength".Removal: "Fortify - Archery", "Fortify - Stamina", "Fortify - Lockpicking", and "Fortify - Sneak" to be replaced with "Divine - Fortify Dexterity".Removal: "Fortify - Alchemy", "Fortify - Enchanting", "Fortify - Smithing", and "Fortify - Speech" to be replaced with "Divine - Fortify Creativity".Removal: "Fortify - Conjuration", "Fortify - Alteration", "Fortify - Destruction", "Fortify - Illusion", and "Fortify - Restoration to be replaced with "Divine - Fortify Magic".(These were buggy and caused game crashes) They will be released as a separate mod soon. Removal: Damage Stamina/Magicka Rune spells.Balance: "Channel" spells do initial extra damage if the caster is close to a target.Balance: Rune Repeater spells now cost more magicka.Balance: Concussive Strike spells buffed and rebalanced.Balance: Nerfed Frost archetype spell damage. ![]()
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